Gebruiksaanwijzing /service van het product L6723 van de fabrikant Fisher-Price
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1 L6723 www .fi sher -price.com.
2 Introduction • Please keep this instruction booklet for future reference, as it contains important information. • Requires three “AAA” batteries (included). • Adult assembly is required for battery replacement. • T ool required for battery replacement: Phillips screwdriver (not included).
D-Pad Press the arrows to play games or make selections. Action Button Press to make selections. Hint: If your child is not actively playing with this toy, it turns off automatically (sleep mode). To “wake up” the toy, slide the power/ volume switch to off O , then on again or .
4 • Use the D-pad to scroll through game selections. • Press the action button to select a game. Choose a Learning Game Shape Hop Spelling Maze Lowercase Letter Catch Spelling Race Pirate Count Gr.
Shape Hop - Level 1 Object of the Game: Catch shapes and listen to them identified. • Press the action button to jump and catch a shape. • Listen to the shape identifi ed! • Catch fi ve shapes.
6 Shape Hop TM - Level 2 & 3 Object of the Game: Catch the correct shapes and score points! • Listen to the shape identifi ed. • Press the action button to catch that shape. • If you catch the wrong shape, you lose a life. Hint: You get three lives with each game.
Spelling Maze - Level 1 Object of the Game: Find your way to the letter. • Look at the blinking “mouse”. Use the D-pad to move the “mouse” through the maze to the letter . • Don’t bump into the cat or you’ll lose a life! Hint: You get three lives with each game.
8 Spelling Maze - Levels 2 & 3 Object of the Game: Find your way to the right letter or each letter of a word. • Listen to the letter you need to fi nd. • Use the D-pad to move the “mouse” through the maze to the letter . • When you fi nd the right letter , you’ll jump to the next level.
Lowercase Letter Catch - Levels 1, 2 & 3 • Listen to the letter you need to catch. • Use the D-pad to move the squirrel to the left or right. • Don’t catch a shape or you’ll lose a life. Hint: You get three lives with each game. Object of the Game: Catch the right lowercase letter.
Spelling Race - Level 1 Object of the Game: Drive over the right letter. • Listen to the letter you need to drive over . • Use the D-pad to move the car to the left or right. • Don’t drive over the wrong letter or an obstacle or you’ll lose a life.
Spelling Race - Levels 2 & 3 Object of the Game: Drive over the right sequence of letters or each letter of a word. • Listen to the sequence of letters you need to drive over . • Use the D-pad to move the car to the left or right. • When you drive over the right letters, you’ll jump to the next level.
12 Counting Beach Ball - Levels 1, 2 & 3 Object of the Game: Hit the ball and count to 20, 50 and 100! • Look at the bouncing beach ball. Use the D-pad to move the paddle to the left or right to hit the beach ball. • Don’t let the ball hit the ground or you’ll lose a life.
Greater & Less Game Show - Levels 1, 2 & 3 Object of the Game: Choose the correct answer to greater or less questions. • Listen to the question and look at the screen.
14 Memory Match Object of the Game: Try to find all the matches. • Use the D-pad to select a square. • Press the action button to reveal a picture under the square. • T ry to match the picture by selecting another square with the same picture. • If you fi nd a match, the square turns black.
Pirate Count - Levels 1, 2 & 3 Object of the Game: Sink as many pirate ships as possible in 60 seconds. • Look at the pirate ship and the cannon. Use the D-pad to move the cannon to the left, up or right. Press the action button to fi re the cannon.
16 For best performance, we recommend that you replace batteries that came with this toy with three, new “AAA” (LR03) alkaline batteries. • Locate the battery compartment door on back of the player . • Loosen the screw in the battery compartment door with a Phillips screwdriver .
Battery Replacement Protect the environment by not disposing of this product with household waste (2002/96/EC). Check your local authority for recycling advice and facilities (Europe only). • Replace the battery compartment door and tighten the screw with a Phillips screwdriver .
18 Battery Safety Information In exceptional circumstances batteries may leak fl uids that can cause a chemical burn injury or ruin your toy . T o avoid battery leakage: • Do not mix old and new batteries or batteries of different types: alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
FCC Statement (United States Only) • Keep water , sand and dirt off of the player . • Keep the player away from direct sunlight and excessive heat. • Wipe the player with a soft, clean cloth. Do not immerse the player . • This player has no consumer serviceable parts.
20 Fisher -Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A. ©2007 Mattel, Inc. All Rights Reserved. ® and TM designate U.S. trademarks of Mattel, Inc.
Een belangrijk punt na aankoop van elk apparaat Fisher-Price L6723 (of zelfs voordat je het koopt) is om de handleiding te lezen. Dit moeten wij doen vanwege een paar simpele redenen:
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In een situatie waarin je al een beziter van Fisher-Price L6723 bent, maar toch heb je de instructies niet gelezen, moet je het doen voor de hierboven beschreven redenen. Je zult dan weten of je goed de alle beschikbare functies heb gebruikt, en of je fouten heb gemaakt die het leven van de Fisher-Price L6723 kunnen verkorten.
Maar de belangrijkste taak van de handleiding is om de gebruiker bij het oplossen van problemen te helpen met Fisher-Price L6723 . Bijna altijd, zal je daar het vinden Troubleshooting met de meest voorkomende storingen en defecten #MANUAl# samen met de instructies over hun opplosinge. Zelfs als je zelf niet kan om het probleem op te lossen, zal de instructie je de weg wijzen naar verdere andere procedure, bijv. door contact met de klantenservice of het dichtstbijzijnde servicecentrum.