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Musician’ s Guide (includes PC3K6, PC3K7, and PC3K8) Kurzweil is a registered trademark of Yo u n g Chang Co., Ltd. ©2011 All rights reserved. Yo u n g Chang ®, Kurzweil ®, V.
ii IMPORTANT SAFETY & INSTALLATION INSTRUCTIONS INSTRUCTIONS PERTAINING TO THE RISK OF FI RE, ELECTRIC SHOCK, OR INJURY TO PERSONS WARNING: When using electr ic produc ts, basic prec autions should always be followed, including the following: 1.
iii Important Safety Instructions 1)Read these instructions 2)Keep these instructions. 3)Heed all w arnings. 4)Follow all instructions. 5)Do not use this apparatus near wa t e r . 6)Clean only with dry cloth.
iv Kurzweil International Contacts Contact the Kurzw eil office listed below to locate yo u r local Kurzweil representative .
TOC -i T able Of Content s Kurzweil International Contacts..................... ................... .................... .................... ....................... ................ ... ............ iv Chapter 1 Introduction Keeping Current .
TO C- i i Softw are Upgrades .................... .................... .................... ...................... .................... ................. ... ................. ............. 2 ‐ 10 Chapter 3 User Interface Basics Mode Selection .
TOC-iii Saving and Naming ...................... .................... ................... .................... .................... .................... ................... ............. 5 ‐ 3 ROM Objects ............ ...................
TO C- i v Delay Control (DlyCtl) ............. .................... ................... .................... ....................... ................... ..... ............... ..... 6 ‐ 18 Minimum Delay (MinDly), Maximum Delay (MaxDly) .
TOC -v The Function (FUN) Pa ge .................. ................... .................... .................... ...................... .................... .................... .. 6 ‐ 41 The Amplitude Env elope (AMPENV ) P age.
TO C- v i KB3 Editor: The AMP Page . ................... .................... .................... .................... ................... ....................... ................ 6 ‐ 62 KB3 Editor: The PERC1 P a ge .
TOC -v i i MIDI Program (MidiProg) .............. .................... .................... .................... ...................... .................... ................. . 7 ‐ 6 Status .............. ................... ................
TOC-viii The Programmable Switch Pag es : SWPRG1 to SWPRG8 ....... .................... ...................... .................... ................... 7 ‐ 64 The COMMON P age ............ ................... ........
TOC -i x Quantize .............. .................... .................... ................... .................... .................... ................. ...................... ........... 9 ‐ 19 LaserV erb ............ .................... .......
TO C- x FX Mode ....................... ................... .................... .................... .................... ................... .. ..................... ................... 11 ‐ 2 Drum Remap ......... .................... ....
TOC -x i Mode Indicators (+ and x): ........... .................... .................... .................... ................... .................... .............. ...... .. 12 ‐ 6 Activity Indicators ......... ...............
TO C- x i i Release .............. .................... .................... ...................... .................... .................... .... ................ ................... ......... 12 ‐ 18 Key W ait ....................... .........
TOC-x iii Loading Methods ............. .................... .................... .................... ...................... .................... ..... ............ .............. 13 ‐ 11 The Utiliti es (UTILS) P age ...............
TO C- x i v Reverbs ................ .................... .................... ................... .................... .................... .................... ................... .......... D ‐ 21 Delays ............. ................... ........
Introd uction 1-1 Chapter 1 Introduction Greetings. Yo u r new instrument offers amazing acoustic, electric, an d synthesizer sounds, combined with .
1-2 Introduction Keeping Current Keeping Current Check for new documentation and operating system upgrades be fore you start using yo u r instrument. When new softw are is available for the PC3K, it will be posted at www .
Introd uction How the PC3K Works 1-3 How the PC3K W orks The PC3K integrates three MIDI ‐ driv en components: a MIDI controller (the keyboard, or an .
1-4 Introduction How to Use This Manual VA ‐ 1 programs are scatt ered throughout the PC3K. Look for them in the Synth Category and the Classic Keys Bank.
Introd uction Options 1-5 Options Ask you r Kurzweil dealer about the following PC3K options: Sound ROM Exp ansion Card The PC3K has a socket for a 64 MB expansion card to add additional Kurzweil ROM sounds.
1-6 Introduction Options.
Star tu p Make Connections 2-1 Chapter 2 St a rt u p If hooking up new gear is familiar to yo u , and you just wa n t to get going, here’ s a quick description of what you need to get started with yo ur PC3K.
2-2 Star tu p S tartup—the Details Star t u p — th e D e ta i l s This section wa l ks yo u through the hookup of you r PC3K. We ’ l l take a look at the rear panel, then describe the pow er , audio, and other cable connections.
Star tu p S tartup—the Details 2-3 Digit al For digital audio output from the PC3K, connect a 75 ‐ Ohm coaxial cable from the PC3K’ s RCA Digital Out jack to the AES or S/ PDIF input of the receiving device.
2-4 Star tu p S tartup—the Details Pedals Plug yo u r switch or continuous pedals in to the corresponding jacks on the PC3K’ s rear panel.
Star tu p S tartup—the Details 2-5 Ribbon Plug the optional Kur zweil Ribbon Controller into the modular Ribbon jack on the rear pa nel.
2-6 Star tu p S tartup—the Details USB Storage Port Yo u can plug a USB mass storage devi ce such as a “thumb driv e” into the PC3K for backing up, archiving, sharing yo ur wo rk , and updating you r softw are.
Star tu p PC3K Programs 2-7 When you leav e Storage Mode, there will be a prompt telling you that the PC3K is turning back into a USB MIDI device ‐ which you have to acknowledge.
2-8 Star tu p PC3K Programs Program Mode Display Ta k e a minute to f amiliarize you r se lf with the Program mode display .
Star tu p Setups 2-9 KB3 Programs KB3 (organ) programs differ from VA S T programs in that they don’ t have lay ers. Instead they rely on oscillators that mimic the ton e wheels used in man y popular organs.
2-10 Star tu p The Other Modes The top line of the display tells you which Quick Access bank is selected. Use the Chan/Layer buttons (to the left of the di splay) to scroll through the bank s.
User Interface Basics Mode Selection 3-1 Chapter 3 User Interface Basics This chapter will show yo u how to get around the front panel of you r PC3K.
3-2 User Interface B asics Mode Buttons Song mode Use the PC3K’ s sequencer to record and pl ay back you r key board performance, play Ty p e 0 and Ty p e 1 MIDI sequences, and record multi ‐ timbral sequences receiv ed via MIDI.
User Interface Basics Sliders 3-3 Sliders In KB3 mode, the PC3K’ s nine sliders emulate an organ’ s dra wbars. For exam ple, slider A emulates an organ’ s 16’ drawbar .
3-4 User Interface B asics Program and Category Buttons Program and Category Buttons Use the Program and Category buttons, in conjunction with the Bank buttons, to select PC3K programs by Bank type and instrument category .
User Interface Basics Pitch Wheel and Mod Wheel 3-5 Pitch Wheel and Mod Wheel To the left of the PC3K’ s key board are the Pitch Wheel and the Mod Wheel, as well as the SW and Arp buttons.
3-6 User Interface B asics Navigation Navigation The navigation section of the front panel consists of the display and the buttons surrounding it.
User Interface Basics Navigation 3-7 The Sof t Buttons The soft buttons are called “soft” because their functions change depending on the currently selected mode and page.
3-8 User Interface B asics Navigation The Edit Button The Edit button activate s each of the PC3K’ s editors, and acts as a shortcut to many pages within the Program Editor .
User Interface Basics Data Entry 3-9 Dat a Entry The data entry section of the front panel includes the Alpha wheel, th e Plus/Minus buttons, and the 14 ‐ button alphanumeric pad.
3-10 User Interface B asics Data Entry Double Button Presses Pressing two or more related buttons simultaneously executes a number of special functions depending on the currently selected mode.
User Interface Basics Intuitive Data Entry 3-1 1 Intuitive Dat a Entry Many parameters hav e va l u e s that correspond to standard physica l controllers.
3-12 User Interface B asics Search Search There’ s a convenient way to fi nd any string of characters within the cur rently selected list, or range of val u e s . Hold the Enter button and press any of the numeric buttons.
The Operating Modes What the Modes Are 4-1 Chapter 4 The Operating Modes In this chapter we’l l discuss the theory behind the mode concept, and we’ l l describe the basic operating features of each mode.
4-2 The Operatin g Modes Using the Mo des The following table lists the procedures for moving between modes and editors.
The Operating Modes Using the Modes 4-3 If you ’ re using a different MIDI controller , you can make use of Setup mode even if you r MIDI controller can transmit on only one MIDI channel at a time.
4-4 The Operatin g Modes Using the Mo des.
Editing Conventi ons Introduction to Editing 5-1 Chapter 5 Editing Conventions Introduction to Editing Programming (editing) the PC3K alw ays involves three basic operations: mode selection, navigation, and data entry .
5-2 Editing Conventi ons Object T ype and ID Shift patterns Factory ‐ preset or us er ‐ programmed sequences of note shift information, used by the arpeggiator for detail ed arpeggiations, or by the Shift Key Number controller destination.
Editing Conventi ons Saving and Naming 5-3 Saving and Naming When you ’ve edited an object to you r satisfaction, yo u’ ll wa n t to store it in memory . There’ s a standard procedure for saving and naming, which applies to all objects.
5-4 Editing Conventi ons Saving and Naming ROM Object s If the object you started from wa s a ROM (factory preset) object, the PC3K will automatically suggest the next available (unused) ID as the ID for the edited object.
Editing Conventi ons Saving and Naming 5-5 Keyboard Naming The keyboard naming feature makes naming objects convenient, by letting you use the keyboard (or you r MIDI controller) to enter the name of the object you’re modifying.
5-6 Editing Conventi ons Deleting Objects Deleting Object s Wi th i n most editors, there are soft buttons for deleting objects.
Editing Conventi ons S pecial Button Functions 5-7 S pecial Button Functions The Mode buttons and the Chan/Layer buttons have additi onal functions, depending on the mode or editor yo u’re in.
5-8 Editing Conventi ons S pecial Button Function s.
Program Mode The Program Mode Page 6-1 Chapter 6 Program Mode Programs are the PC3K’ s performance ‐ level sound objects. They’ re preset sounds equivalent to the patches, presets, voic es, or multis that you find on other synths.
6-2 Program Mode The Program Mode Page The Sof t Buttons in Program Mode Use the Octav– an d Octav+ soft buttons to transpose up or down by a full octav e.
Program Mode The Program Mode Page 6-3 Saving Controller Settings in Program Mode Many programs have parameters assigned to the PC3K’ s sliders, mod wheel, and the SW button above the mod wheel.
6-4 Program Mode V AST and KB3 Programs V AST and KB3 Programs It is important to understand the difference between VA S T programs and KB3 programs.
Program Mode V AST Program S tructure 6-5 Figure 6-1 V AST Program Structur e Zone 1 Zone 2 Zone 3 Zone 4 Zone 5 Zone 6 Zone 7 Zone 8 16 keyboard zones— each with independent program, MIDI channel, .
6-6 Program Mode KB3 Program S tructure KB3 Program S tructure There’ s nothing quite like the sound of th e classic Hammond™ B ‐ 3 tone wheel organ, especially when played through a Les lie™ rotating speaker system.
Program Mode KB3 Program S tructure 6-7 KB3 Mode Effects Buttons (Bank Buttons) When using a KB3 program, the Bank buttons (above the slid ers) control KB3 effects, instead of choosing program banks as they usually do in program mode.
6-8 Program Mode KB3 Program S tructure MIDI Control of KB3 Programs Controller Numbers Ta b l e 6 ‐ 3 lists the MIDI Controller numbers that control KB3 features.
Program Mode Control Setup 6-9 Control Setup Control Setup Overview The Control Setup is a Setup object edited and stored in Setup Mode but used by Program Mode.
6-10 Program Mode Control Setup Control Setup Ad vanced Features The control setup can also be used to set other parameters which affect program mode.
Program Mode Control Setup 6-1 1 T able 6-4 Control Setup Paramete rs Affecting Program Mode About PC3K Physical Controller Destinations PC3K physical controllers transmit controller messages consisting of a destination and a val u e .
6-12 Program Mode Editing V AST Programs Editing V AST Programs The Program Ed itor is where you begin to modify the PC3K’ s resident sounds, and .
Program Mode Editing V AST Programs 6-13 Tw o of the soft buttons in the Program Editor are special cases. They’ re the soft buttons t.
6-14 Program Mode The KEYMAP Page The KEYMAP Page Press the KEYMAP soft button to call up the KEYMAP page. The parameters on this page affect sample root selection, i.e., which samples are play ed on which keys.
Program Mode The KEYMAP Page 6-15 V elocity T racking (V elT rk) This is another common DSP control parameter . As with the other parameters on the KEYMAP page, this shifts the position of the keymap.
6-16 Program Mode The KEYMAP Page T imbre Shift This parameter wor k s only on multi ‐ sample keym aps, and changes the root selection for each key you play .
Program Mode The LA YER Page 6-17 Emulating Legato Play If yo u place the Alt point after the initial attack transients of the sample, then you can use the Alt Switch to emulate legato playing in an acoustic instrument.
6-18 Program Mode The LA YER Page Low Key (LoKey) This sets the lowest activ e note for the current lay er . This parameter ’ s va l u e cannot be set higher than the va l u e for HiKey .
Program Mode The LA YER Page 6-19 Minimum Delay (MinDly), Maximum Delay (MaxDly) The length of the delay is determi ned by these two parameters.
6-20 Program Mode The LA YER Page Repeat this for each layer in the program. Bear in mind tha t if yo u wa nt to set up 32 d.
Program Mode The PITCH Page 6-21 Hold Through Att ack (ThrAtt) When on, this parameter causes all notes in the lay er to sustain through the ent.
6-22 Program Mode The Algorithm (ALG) Page The Algorithm (ALG) Page Press the ALG soft button to call up the Algorit hm (ALG) page.
Program Mode The Algorithm (ALG) Page 6-23 Algorithm Basics Each of the 59 av ailable algorithms repre sents a preset signal path.
6-24 Program Mode The Algorithm (ALG) Page Common DSP Control Parameters The type of DSP function available for any funct ion block depends on the algorithm.
Program Mode The Algorithm (ALG) Page 6-25 The PC3K alw ays uses real val u e s of measurem ent, rather than just arbi trary numbers, for adjustable parameters.
6-26 Program Mode The Algorithm (ALG) Page Src1 wor k s in tandem with the parameter beneath it on the page: Depth. Choose a control source from the list for Src1, then set a va l u e for Depth.
Program Mode The Algorithm (ALG) Page 6-27 Alt Input for Algorithms (Cascad e Mode) Cascade mode is a particularly pow erful feature of the PC3K that allows yo u to create unique algorithms of previously unattainable lev els of complexity .
6-28 Program Mode The Algorithm (ALG) Page The Cascade mode algorithms (v ery much like triple mode on a K2600) start at ID 101. Note in the above figures how algorithm 101 looks ver y simil ar to algorith m 1.
Program Mode The DSP Control (DSPCTL) Page 6-29 The DSP Control (DSPCTL) Page Before reading further , be sure to read Algorithm Basics on page 6 ‐ 23 and Common DSP Contr ol Parameters on page 6 ‐ 24.
6-30 Program Mode The DSP Modulation (DSPMOD) Page The label of a function ‐ parameter depends on its corresponding function ‐ block in the current layer ’ s algorithm.
Program Mode The OUTPUT Page 6-31 Each function ‐ parameter ’ s subpag e contains the programmable parameters of the highlighted function ‐ parameter .
6-32 Program Mode The OUTPUT Page Pan Use this parameter to position the current layer ’ s pr e ‐ FX signal. Negativ e val u e s pan the sig.
Program Mode The OUTPUT Page 6-33 Output: Pan, Gain, and Mode When the Lay er FX Mode parameter is set to Layer ‐ Specific FX on the LY R _ F X .
6-34 Program Mode The OUTPUT Page In most keyboards and synthe sizers, drum programs are mapped as dictated by the General MIDI (GM) industry standard.
Program Mode The COMMON Page 6-35 The COMMON Page The COMMON page is re ached by pressing the COMMON soft button in the Program Editor .
6-36 Program Mode The COMMON Page When On, the program will play only one note at a time. This makes it possible to use and to determine the behavior of the portamento feature.
Program Mode The COMMON Page 6-37 Mono Sample XFade When applying portamento to multi ‐ sampl ed sounds (Acoustic Guitar , for example), the PC3K will.
6-38 Program Mode The LFO Page The LFO Page LFOs are low ‐ frequency oscillators. LFOs are used to automate the modulation of a parameter based on the shape and frequency of an audio wav e f o r m .
Program Mode The LFO Page 6-39 Minimum Rate This is the slowest rate at which the LFO runs. When it s Rate Control is set to OFF , .
6-40 Program Mode The ASR Page The ASR Page ASRs are three ‐ section unipolar env elopes—attack, sustain, and release. The PC3K’ s ASRs can be triggered by a programmable control source, and can be del ayed.
Program Mode The Function (FUN) Page 6-41 Att ack This defines how long the ASR takes to ramp up from minimum to max imum effect on whatever it’ s patched to.
6-42 Program Mode The Amplitude Enve lope (AMPENV) Page The Amplitude Envelope (AMPENV) Page Amplitude envelopes have three sect ions : attack, decay , and release. Th e attack section determines how long each note takes to reach its assigned amplitude level after you trigger a Note On event.
Program Mode The Amplitude Enve lope (AMPENV) Page 6-43 Each parameter on this page has two val ue s , as list ed below .
6-44 Program Mode The Envelope 2 (ENV2 ) and Envelope 3 (ENV3) Pages before them. Release segments 1 and 2 can be set to any lev el from 0 to 150% .
Program Mode The Envelope Control (ENVCTL) Page 6-45 The pages for Env elopes 2 and 3 are reached with the soft buttons ENV2 and ENV3 .
6-46 Program Mode The Envelope Control (ENVCTL) Page Note: Since 0 multiplied by any number equals 0, the envelop e parame ters on this page will have no effe ct on any AMPENV sections set to 0 seconds.
Program Mode The Program FX (PROGFX) Page 6-47 Impact Impact can boost or cut note vol um e by up to 24 dB during the firs t 20 milliseconds of the attack of an envelope.
6-48 Program Mode The Program FX (PROGFX) Page Output The Output specifies the analog output to which the selected bus is routed . Setting the Output to Main routes the signal of the selected bus to the main outputs.
Program Mode The Layer FX (L YR_FX) Page 6-49 Aux1 Mod, Aux2 Mod The Aux Mod parameter giv es you real ‐ time control over the amount of program signal sent to the aux effects chain.
6-50 Program Mode The Controllers (CTLS) Page The Controllers (CTLS) Page Press the CTLS soft button to call up the CONTROLLERS page. The CONTROLLERS pag e shows a list of the PC3K’ s controllers (s liders, Mod wheel, switch, etc.
Program Mode INFO 6-51 INFO Press the INFO soft button to go to the INFO page where yo u can edit the controller assignment info for the current program.
6-52 Program Mode Function Soft Buttons Set Controllers (SetCtl) As explained in The Contr ollers (CTLS) Page , the SetCtl soft button captures th e val u e s of the nine sliders, modwheel, breath controller , and switch.
Program Mode Editing V AST Programs With KV A Oscillators 6-53 Editing V AST Programs With KV A Oscillators The PC3K uses KV A oscillators as another way to generate sounds in VA S T programs.
6-54 Program Mode Editing V AST Programs With KV A Oscillators keymaps. For each oscillator, its coarse pitch parameter is named by an abbreviation of the oscillator name followed by “ Pch.
Program Mode Editing V AST Programs With KV A Oscillators 6-55 Setting Up The Sync Square Oscillator: The Sync Square oscillator is actually comprised of two oscill.
6-56 Program Mode Editing V AST Programs With KV A Oscillators cut some of the high frequencies from any signal that passes through it, in this case the PWM signal is passing through.
Program Mode Editing V AST Programs With KV A Oscillators 6-57 Oscillator Spe cific Control And Modulation Parameters: Several KV A oscillators also have their own modulation parameters that must be accessed to control the oscillator ’ s intended function.
6-58 Program Mode Editing V AST Programs With KV A Oscillators 3 Block: PWM (Pulse Wi dt h Modulation) [Anti ‐ Aliased (recommended)] Same as 2 Block PWM, See above.
Program Mode Editing KB3 Programs 6-59 Editing KB3 Programs Yo u can edit a wide assortment of any KB3 program’ s parameters.
6-60 Program Mode KB3 Editor: The T one Wheels (TONEWL) Page Upper V olume Adjust Since sample vol um e s can va r y , while the vo l um e of DSP ‐ generated .
Program Mode KB3 Editor: The Drawbars (DRA WBR) Page 6-61 KB3 Editor: The Drawbars (DRA WBR) Page Press the Drawbr soft button to view the DRA WBR Pag e . This page lets yo u edit KB3’ s drawbars.
6-62 Program Mode KB3 Editor: The Set Drawbar s (SetDBR) Soft Button KB3 Editor: The Set Drawbars (SetDBR) Sof t Button Press the SetDBR soft button to capture the curr.
Program Mode KB3 Editor: The PERC1 Page 6-63 KB3 Editor: The PERC1 Page Pe r c u s si on is a characteristic feature of tone wheel organs.
6-64 Program Mode KB3 Editor: The PERC2 Page Harmonic This parameter switches between high and low harmonic percussion settings. The actual pitch is controlled by the LowHarm and HighHarm parameters.
Program Mode KB3 Editor: The KEYCLK Page 6-65 KB3 Editor: The KEYCLK Page The Key Click feature adds a decaying burst of pitc hed noise to the attack of notes.
6-66 Program Mode KB3 Editor: The KEYCLK Page Pitch Sets the basic pitch of the key click noi se, rel ative to the highest tone wheel’ s pitch. The pitch is controlled by a steep lowpass filter applied to white noise.
Program Mode KB3 Editor: The MISC Page 6-67 KB3 Editor: The MISC Page The MISC page contains an assortment of control parameters, including Leslie speed control and vibrato/chorus selection.
6-68 Program Mode KB3 Editor: The MISC Page LeakMode Selects between diffe rent leakage models, determi ning which leakage harmonics are emphasized. Ty p e A provides an ov erall tone whee l le akage, with all tone wheels leaking a small amount.
Program Mode KB3 Editor: The EQ Page 6-69 KB3 Editor: The EQ Page The four column headers on this pa ge represent tw o shelving bands of equal ization and two parametric bands.
6-70 Program Mode KB3 Editor: The OUTPUT Page KB3 Editor: The OUTPUT Page Use this page to route the current program’ s post ‐ FX signal s. The two Pan parameters correspond to those of the VA S T Program editor OUTPUT page (See page 6 ‐ 31).
Program Mode KB3 Programming T ips 6-71 KB3 Programming T ip s This section provides some starting points for creating yo ur own KB3 programs. Remember that you ’l l have to start with one of the existing KB3 programs.
6-72 Program Mode KB3 Programming T ips.
Setup Mode 7-1 Chapter 7 Setup Mode In Setup mode, the PC3K can take on the identity of 16 di stinct inst ruments and 16 distinct MI.
7-2 Setup Mode Press the Info soft button to see a list of all of the controller assignments for all zones of the current setup.
Setup Mode The Setup Editor 7-3 Ta b l e 7 ‐ 1 give s yo u a quick visual reminder of how zones behave depending on their status.
7-4 Setup Mode The Channel/Program (CH/PROG) Page The Channel/Program (CH/PROG) Page This is the first pag e yo u see when you ente r the Setup Editor .
Setup Mode The Channel/Program (CH/PROG) Pa ge 7-5 Destination This parameter determin es whether the currently selected zone transmits only to the PC3K.
7-6 Setup Mode The Channel/Program (CH/PROG) Page MIDI Program (MidiProg) MidiProg defines which program number is transmitted out the MIDI Out port on the current zone’ s MIDI channel.
Setup Mode The Channel/Program (CH/PROG) Pa ge 7-7 When the Program of a Setup Zone is played from an external MIDI device, Setup MIDI parameters (most no ticeably key range and transposition) will not be applied.
7-8 Setup Mode The Channel/Program (CH/PROG) Page Entry Program Change (EntryProgChg) This parameter enable s or disables bank and program change commands sent to internal programs or to the MIDI Out jack when you select setups.
Setup Mode The Key/V elocity (KEY -VEL) Page 7-9 The Key/V elocity (KEY -VEL) Page The Key/V elocity page allows yo u to set key range, velo c it y range, transposition, and Note Maps for each zone.
7-10 Setup Mode The Key/V elocity (KEY -VEL) Page Low Key (LoKey), High Key (HiKey) The LoKey and HiKey parameters define the note ran ge of the currently selected zone.
Setup Mode The Key/V elocity (KEY -VEL) Page 7-1 1 V elocity Scale (V elScale) This lets yo u amplify or diminish veloc it y response.
7-12 Setup Mode The Key/V elocity (KEY -VEL) Page V elocity Offset V elOffset also changes the response, but in a mo re direct way , by adding or subtracting a constant to the key ve lo c it y .
Setup Mode The Key/V elocity (KEY -VEL) Page 7-13 Offset and Scale work together . If scaling takes the vel oc i t y out of the ballpark — .
7-14 Setup Mode The Key/V elocity (KEY -VEL) Page V elocity Curve (V elCurve) Ve l C u r v e lets you taper the vel oc i ty response.
Setup Mode The Key/V elocity (KEY -VEL) Page 7-15 Crossfade is designed to be used in tandem with the Reve rse Crossfade curve, enabling you to perform smooth crossfades between different programs.
7-16 Setup Mode The Key/V elocity (KEY -VEL) Page Low V elocity (LoV el), HighV elocity (HiV el) LoV el and HiV el set the minimum and maximum ve lo ci t y limits that the cur rent zone transmits.
Setup Mode The Pan/V olume (P AN/VOL) Page 7-17 The Pan/V olume (P AN/VOL) Page By changing the parameters on this page, you can define how each zone sends MIDI volu me and pan messages.
7-18 Setup Mode The BEND Page The BEND Page The parameters on the BEND page define the bend ranges for each of the three types of pitch bend messages the PC3K can respond to.
Setup Mode Controllers 7-19 and PitchDwn (controller dest inations 130 and 131) as a Pitch Wheel destinations (see PWUp and PWDn on .
7-20 Setup Mode Controllers The PC3K’ s physical controllers include the following: •T h e nine sliders (A, B, C, D, E, F, G, H, .
Setup Mode Controllers 7-21 Switch Controllers See Switch Controller Parameters on page 7 ‐ 30 for in formation on each parameter .
7-22 Setup Mode Controllers 6 Data Almost all PC3K programs have this Controller assigned to filter frequency or brightness 7 V olume MIDI V olume 8 Balance MID I Balance 9M I D I 0 9 10 Pan MIDI Pan.
Setup Mode Controllers 7-23 84 Portamen Portamento control, best with mono voices, value is relative to key range, makes pitch momentarily slide to a note 85–90 MIDI 85–90 MIDI Controllers 85–90.
7-24 Setup Mode Controllers 139 SetupInc Setup Increment—inc rements current setup number 140 SetupDec Setup Decrement—increments current setup number 141 SetpGoto Go to Se tup—selects setup 142.
Setup Mode Controllers 7-25 159 ArpGliss Arpeggiator Gliss, 0- 63 = off, 64-127 = on. (See The ARPEGGIA TOR 2 Page on page 7-49) 160 SusLatch Fo r Arpeggiator Latch Pedals mode, 0 -63 = off, 64-127 = on.
7-26 Setup Mode Controllers Shif t Key Number , Shif t Key (ShKeyNum, Shif tKey) These controller destinations allow you to play musical scales and sing le .
Setup Mode Controllers 7-27 Selecting The De sired Key (Root Note): Shift Key ( ShiftKey , controller dest ination 177) allows the user to select the key (root note) of the Shift Pa t t er n trig gered by Shift Key Number .
7-28 Setup Mode Controllers A Note About Oct ave Range: When using Shift Key Number , shift patterns with more than 12 steps begin trigg ering notes in higher octaves.
Setup Mode Controllers 7-29 Continuous Controller Paramete rs The continuous (physical ) controllers are those that have a range of val u e s : the .
7-30 Setup Mode Controllers Entry (Ent) and Exit V alues Entry val u e allows yo u to specify an initial val u e for a controller in a Setup that wi ll be sent wheneve r yo u select that Setup.
Setup Mode Controllers 7-31 Switch T ype (T ype) The parameters for switch controllers are slightly different from those for continuous controllers.
7-32 Setup Mode The WHEEL Page The WHEEL Page The two wheels are typical of what is found on many keyboards.
Setup Mode The SLIDER and SLID2 Pages 7-33 The SLIDER and SLID2 Pages Yo u can assign each of the PC3K’ s nine programmable sliders to a dest ination on each of the 16 zones.
7-34 Setup Mode The Continuous Control Pedal (CPEDAL) Page The Continuous Control Pedal (CPEDAL) Page If you look at the back of the instrument, you will se.
Setup Mode The Pressure (PRESS) Page 7-35 The Pressure (PRESS) Page The PC3K features mono pressure, commonly called aftertouch on other keyb oards.
7-36 Setup Mode The Footswitch Pages (FT SW1, FT SW2, FT SW3) The Foot switch Pages (FT SW1, FT SW2, FT SW3) On the back of the instrument, there are thr ee jacks for Footswitch pedals. There are three Footswitch page s, one for each Footswitch.
Setup Mode The Arpeggiator Switch (ARP SW) Page 7-37 The Arpeggiator Switch (ARP SW) Page The PC3K keyboard offers two Pa n e l switches, located abov e the pitch and mod wheels. The left switch is the Arp (short for “arpeggiator ”) button.
7-38 Setup Mode The SWITCH Page The SWITCH Page The right Pa n e l sw itch is the SW button, located abov e the Modwheel. By default, this switch is assigned to MIDI29, but you can assign this switch to any MIDI Controller .
Setup Mode The RIBBON Page 7-39 The RIBBON Page The RIBBON page lets you define the controller assignment for the PC3K’ s optional ribbon controller .
7-40 Setup Mode The Ribbon Configuration (RIBCFG) Page field to MIDI22, the parameter will automatically also use MIDI54 as a sour ce, enabling the 768 step res ol u ti o n when using the one section ribbon.
Setup Mode The Ribbon Configuration (RIBCFG) Page 7-41 Position Mode (PosMode) When yo u touch the Ribbon, the PC3K responds in one of two way s , depend ing on the setting of the Pos M o de parameter .
7-42 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages The ARPEGGIA T OR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages Each zone in a setup has its own Arpeggiator .
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-43 Active The first parameter on the Arpeggiator menu is Activ e, which specifies whether or not the Arpeggiator is on for the current zone.
7-44 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Simultaneous makes the Arpe ggiator latch each note you play and repeat it in time with the Te m p o va l u e , sort of like a digital delay with no decay .
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-45 Press Delete to delete the pattern from memory . Press Rename to rename the pattern and sa ve.
7-46 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Note: Missed Notes ar e actual ly output as notes with a veloc ity of zero.
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-47 Bipolar starts out the same way as Unipolar , but during downward note shiftin.
7-48 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages steps, and each step can shift notes by ± 127 half ‐ steps or play nothing. Steps are played back at the rate set for Beats on the ARPEGGIA TOR page.
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-49 Press Delete to delete the pattern from memory . Press Rename to rename the pattern and sa ve.
7-50 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Arpeg is similar: any notes held when Latch goes on are latched and arpeggiated, and keep going until Latch goes off.
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-51 Yo u must latch at least two notes to get a result.
7-52 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Wi th SyncT ype set to DownBeatW ait , if there is something playing to sync to, the arpeggiator will wai t for the dow nbeat of the next measure to start.
Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-53 Num Beat s This affects the syncing of other arpeggiator or riff zones to the current zone, only if those other zones have a SyncT ype setting of Downbeat or DownbeatW ait.
7-54 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages 158 Latch2 For Arpeggiator Latch Pedals mode, 0-63 = off, 64-127 = on. 159 ArpGliss Arpeggiator Gli ss, 0-63 = off, 64-127 = on. 160 SusLatch For Arpeggiator Latch Pedals mode , 0-63 = off, 64-127 = on.
Setup Mode Riffs 7-55 Riffs Riffs are full songs or individual tracks of a song created in the PC3K’ s Song mode that you can trigger in setup mode.
7-56 Setup Mode Riffs Riff Setting the Riff parameter to On wi ll enable the riff feature for the current zone in setup mode . Setting this parameter to Off will disable the riff for this zone.
Setup Mode Riffs 7-57 Sto p Use the Stop parameter to specify the riff stop poin t. Like the Start parameter , the time format for Stop is Bar : Beat : Ti c k .
7-58 Setup Mode Riffs The RIFF2 Page The second Riff page appears as shown below , and has the following parameters: Tr i g g e r There are a few way s to trigger riffs in setup mode.
Setup Mode Riffs 7-59 Next, mov e you r cursor to the right to highlight the second va l u e of the T rigger field (this will be the high end of the trigger key range.
7-60 Setup Mode Riffs sync to external MIDI clock. Yo u can also manually choose a tempo by selecting a val u e from 20 to 400 for BPM.
Setup Mode Riffs 7-61 Wi th SyncT ype set to AnyBeatW ait , the riff will wai t for the next beat to start. The differe nce from AnyBeat is that if there is nothing playing to sync to, this riff will not start.
7-62 Setup Mode Riffs arpeggiator’s downbeat will occur . Wit h RelSynT yp set to AnyBea t , if there is already a something playing to sync to, the riff wi ll wa i t only until the next beat before stopping when released.
Setup Mode Riffs 7-63 Duration (Dur) Duration changes the duration of each MIDI note. The original durations of the notes in the sequence are multiplied by the selected percentage.
7-64 Setup Mode The FX Pages: FX, AUXFX1, AUXFX2, and MASTFX The FX Pages: FX, AUXFX1, AUXFX2, and MASTFX The four Setup mode FX pages—FX, AU X1, AUX2, and MASTER.
Setup Mode The COMMON Page 7-65 The COMMON Page The COMMON page contains parameters that affect every zone in the current setup. Te m p o When Clock Source is set to Intern al , the Te m p o parameter sets the PC3K system’ s tempo.
7-66 Setup Mode The COMMON Page KB3 Channel Wi th thi s parameter , you can specify the KB3 channel in the current setup.
Setup Mode TRIGGER KEYS (KEYTRG) 7-67 TRIGGER KEYS (KEYTRG) The TRIGGER KEYS page (see below) allows yo u to set a controller destination to be tr iggered by playing a specific key .
7-68 Setup Mode The Utility Soft Buttons The Utility Sof t Buttons In addition to the Setup Editor ’ s pages, there are basic library and editing sof t buttons. Their functions are described below .
Setup Mode Recording A Setup T o Song Mode 7-69 Recording A Setup T o Song Mode The MIDI output of a setup can be recorded to a song in Song mode.
7-70 Setup Mode Recording A Setup T o Song Mode Mono Pressure: When recording a setup to Song mode with Mult selected for RecT rk in Song .
Quick Access Mode 8-1 Chapter 8 Quick Access Mode In Quick Access mode, yo u can select programs or setups wi th a single press of an alphanumeric button (or with other data entry methods).
8-2 Quick Access Mode The QA Editor Sof t Buttons In Quick Access Mode Use the Octav– an d Octav+ soft buttons to transpose up or down by a full octav e.
Quick Access Mode The QA Editor 8-3 Selecting A Setup For A Quick Access Entry If you wa n t to store a setup in the current entry instead of a .
8-4 Quick Access Mode The QA Editor.
Effect s and Effect Mode Effect s Overview 9-1 Chapter 9 Effect s and Effect Mode The PC3K boasts a powe rful effects processor that puts the power of an entire studio at you r fingertips.
9-2 Effects and Effect Mode Effects Overview Master Effect s After the signal goes through the Insert and Au x effects, the master EQ/compressor effects are applied globally to the signa l at the main outputs.
Effect s and Effect Mode Effect s Overview 9-3 The diagram below shows the signal paths for a multiti mbral setup or song. The first tw o zones (or tracks in Song Mode) are diagramed as an example (represented by dark lines .
9-4 Effects and Effect Mode Effect Mode and the Effect s Pages Effect Mode and the Effect s Pages In Program mode (or with a pr ogram selected in Quick Access mode) press the Effect mode button to enter Effect mode.
Effect s and Effect Mode Effect Mode and the Effect s Pages 9-5 effects for programs on each of the 16 MIDI channels until all of the 16 DSP units are use d up.
9-6 Effects and Effect Mode Effect Mode and the Effect s Pages Override This parameter switches on or off the Aux ov erride. Set Override to Ye s to select an override Aux Chain on this page (the Chain parameter appears, see below .
Effect s and Effect Mode Effect Mode and the Effect s Pages 9-7 Output This parameter specifies the physical audi o output pair for the page’ s corresponding Aux Chain’ s output. The settings Pri.
9-8 Effects and Effect Mode Effect Mode and the Effect s Pages The Master Effect s Page NOTE: In Setup mode and Song mode, this page corr esponds in appearance and function to the MASTER EFFECTS page, which works on a per setup/song basis.
Effect s and Effect Mode The Chain Editor 9-9 The Chain Editor Pressing the Edit button while a Chain (other than 0 None ) is highli ghted—on any of the va r i o u s effect s pages—will call up the Chain editor .
9-10 Effects and Effect Mode The Chain Editor Editing Effect-bo xes To edit the parameters of an effect, select its effect ‐ box on the MAIN page and press the Edit button.
Effect s and Effect Mode The Chain Editor 9-1 1 FXLFO, FXASR, and FXFUN p ages The FXLFO, FXASR, and FXFUN pages are the pages from which you edit the Effects ‐ only Control sources.
9-12 Effects and Effect Mode Effect s Parameters Effect s Parameters This section contains descriptions of the PC3K’ s many effects parameters, and instructions on how to use them.
Effect s and Effect Mode Effect s Parameters 9-13 combination effects use different v ariations on this parameter , depending on the context.
9-14 Effects and Effect Mode Effect s Parameters Delays There are tw o types of taps in the Multitap dela ys: The “Loop“ tap, which has a feedback loop back to its input, and the numbered ta ps.
Effect s and Effect Mode Effect s Parameters 9-15 Spectr al Multit ap Delays These 4 ‐ and 6 ‐ tap dela ys hav e their feedback and output taps modified wi th shapers and filters.
9-16 Effects and Effect Mode Effect s Parameters Enhancers Enhancers modify the spectral content of the input signal by boosting existing spectral content, or stimulating new ones. Tw o and three ‐ band v ersions are provided.
Effect s and Effect Mode Effect s Parameters 9-17 This means the compression can kick in before an attack transient arrives.
9-18 Effects and Effect Mode Effect s Parameters Atk Ti m e (attack time) is the time for the gate to ramp from closed to open (rev erse if Ducking is on) after the signal rises above threshold, adjustable from 0.
Effect s and Effect Mode Effect s Parameters 9-19 Flanger Flanging is the process of adding or subtracting a signal with a time ‐ displaced replic.
9-20 Effects and Effect Mode Effect s Parameters separation. The spacing between impulses is giv en in samples (20.
Effect s and Effect Mode Effect s Parameters 9-21 Retrigger is the input ‐ signal threshold at which the env elope detector rese ts, so that it can trigger again.
9-22 Effects and Effect Mode Effect s Parameters Polydistort This is a more complex distortion effect that provides two, four, or six stages of distor tion. Curve n controls the curv ature of the individual distortion stages.
Effect s and Effect Mode Effect s Parameters 9-23 LoResXcurs and HiResXcurs are the number of samples of delay to sweep through the resonator at the rotation rate of each rotating speaker .
9-24 Effects and Effect Mode Effect s Parameters T remolo and AutoPan Tr e m o l o is amplitude modulation using an LFO. AutoPan moves the signal betw een the left and right channels, using an LFO.
Effect s and Effect Mode Effect s Parameters 9-25 Pitcher Pitcher applies a filter to the input signal which has a series of peaks in the frequency response.
9-26 Effects and Effect Mode Effect s Parameters DiffBassG controls the gain of a bas s ‐ shelf filter on the difference signal.
MIDI Mode The TRANSMIT Page 10-1 Chapter 10 MIDI Mode The PC3K sends and re ceives MIDI on traditional 5 ‐ pin DIN connectors and through USB. MIDI can be sent and received on all ports at once.
10-2 MIDI Mode The TRANSMIT Page Control Setup This is where you select the current control setup, Zone 1 of which sets the physical controller assignments for all programs while yo u’re in Program mode.
MIDI Mode The TRANSMIT Page 10-3 V elocity Map (T ransmit) Change the MIDI Tr a n s m i t Ve l o c i t y Map setting if you are trigge ring external MID.
10-4 MIDI Mode The TRANSMIT Page Pressure Map (T ransmit) Change the Tr a n s m i t Pressure Map setting if you are triggering external MIDI gear wh.
MIDI Mode The RECEIVE Page 10-5 Program Change (ProgChang) When ProgChang is set to On , the PC3K sends program change commands to its USB o.
10-6 MIDI Mode The RECEIVE Page Basic Channel The basic channel determines which channel wil l alwa ys be avai lable to receive MIDI information.
MIDI Mode The RECEIVE Page 10-7 V elocity Map (Receive) Change the receive Ve l o c i t y Map setting if you are triggering the PC3K with externa l MIDI gear which is producing notes that are too loud or too quiet.
10-8 MIDI Mode The RECEIVE Page Pressure Map (Receive) Change the receiv e Pressure Map setting if you ar e triggering the PC3K with external MI.
MIDI Mode The RECEIVE Page 10-9 System Exclusive ID (SysExID) The SysExID parameter differentiates be tween more th an one MIDI device of the same model.
10-10 MIDI Mode The RECEIVE Page Local Keyboard Channel (LocalKbdCh) The Local Keyboard Channel enables an external MIDI device to function as if it is the PC3K’ s keyboard and physical controllers.
MIDI Mode The RECEIVE Page 10-1 1 Continuous Controller Me ssages From External MIDI Devic es When using an external MIDI device with the PC3K, you can cont.
10-12 MIDI Mode The RECEIVE Page Using External CCs In Setup Mode, L ocal Keyboard Channel=No ne, Input Channel=No ne To control a program parameter via external MIDI C.
MIDI Mode The RECEIVE Page 10-13 Note: In Setup Mode, when an external MIDI controller is sending a CC on the chann el set for I.
10-14 MIDI Mode The Channels Page The Channels Page Press the CHANLS soft button to sel ect the CHANNELS page, where yo u can def ine numerous parameters for each MIDI channel inde pendently .
MIDI Mode Program Change Formats 10-15 Pan This offsets the pan position of the current program as se t on the OUTPUT page in the Program Editor .
10-16 MIDI Mode Program Change Formats Extended Program Changes If you’re controlling yo u r PC3K from a MIDI device that can handle the MIDI .
MIDI Mode Program Change Formats 10-17 you have a different set of 200 programs and setups at you r disposal.
10-18 MIDI Mode The Soft Bu ttons in M IDI Mode The Sof t Buttons in MIDI Mode The first three soft buttons select the three MIDI mode pages. The PrgChg soft button lets yo u send a program change command on any MIDI channel.
Master Mode MAIN 11 - 1 Chapter 1 1 Master Mode Press the Master mode button to enter Master mode, which contains parameters affecti ng the PC3K’ s ov erall performance and system setup.
11 - 2 Master Mode MAIN Tu n e Adjusting the va lu e of this parameter tunes ev ery program in the PC3K by the amount yo u specify . T uning can be adjusted up or down 100 cents (one semitone) in one ‐ cent increments.
Master Mode MAIN 11 - 3 Master T able Lock (Master Lock) Wi th Ma ster Lock set to Off , the PC3K will save the current Ma ster mode configuration when you exit Ma ster mode (or MIDI mod e).
11 - 4 Master Mode MAIN Setup Editor RIFF1 page) are indicate d in the info box with a riFF symbol. The info box can display up to four layers/zone s at a time.
Master Mode MAPS 11 - 5 MAPS On the MAPS page yo u’ ll find parameters for setting keyboard behavior for vel o ci t y , pressure, intonation, and key action maps. Yo u can also set the default sequence for Song mode.
11 - 6 Master Mode MAPS vel o ci t y . Each map applies a different curve to received MIDI attack vel oc i ti e s and remaps them to new vel oc it ies before letting them pass.
Master Mode MAPS 11 - 7 Pressure Map (Master) Change the Master Press Map setting if you find that the PC3K is not producing the desired.
11 - 8 Master Mode MAPS Intonation Most modern west e rn music uses what is known as equal temperament. This means that the interval betw een each semitone of the 12 ‐ tone octave is precisely the same as ev ery other semitone.
Master Mode MAPS 11 - 9 In general, yo u should select a nonstandard intonation ma p when you ’ re playing simple melodies (as opposed to chords) in a particular musical style.
11 - 1 0 Master Mode OUTPUT Default Sequence The Default Sequence parameter specifies the song that is used as a template for new and clear songs in Song mode.
Master Mode TEMPO 11 - 11 Clock Source Wi th the Cloc k Source parameter , you can set the PC3K to generate its own tempo by setting .
11 - 1 2 Master Mode General MIDI Mode (GM On, GM Off) General MIDI Mode (GM On, GM Off) This soft button enables or disables General MIDI (GM) mode. When GM mode is off (the default,) the buttons is labeled GM On.
Master Mode OBJECT 11 - 1 3 Replacing Default General MIDI Programs The PC3K’ s GM sounds consist of PC3K programs tailored to wor k wel l.
11 - 1 4 Master Mode OBJECT Rename The Rename utility allows you to rename an object without entering the object’ s editor . The Rename page shows a list of all user cr eated objects, grouped by object type (see below .
Master Mode OBJECT 11 - 1 5 button to make your select ion(s), which will be mar ked with a star . The Clea r soft button will clear your selection(s) from the currently selected list.
11 - 1 6 Master Mode UTILS (UTILITIES) UTILS (UTILITIES) Pressing the UTILS soft button calls up the UTILITIES page, which gives you access to two analytic and diagnostic tool.
Master Mode CLOCK 11 - 1 7 CLOCK Pressing the CLOCK soft button allows you to view the PC3K’ s System Clock (se e below .) When objects are saved, they are time stamped with the date and time of this clo ck.
11 - 1 8 Master Mode Reset Reset Press the Reset soft button if yo u wan t to return you r PC3K’ s memory to the state it was in when you bought it.
Master Mode Preview Sample (PRVIEW) 11 - 1 9 MAP Press the MAP soft button to view the SAMPLE MEM MAP page. The SAMPLE ME M MAP page shows a map representing the tota l avai lable sample memory its usage.
11 - 2 0 Master Mode Preview Sample (PRVIEW).
Song Mode and the Song Edi tor Getting S tarted with the Sequencer 12-1 Chapter 12 Song Mode and the Song Editor Getting S t arted with the Sequencer The PC3K’ s sequencer is a p.
12-2 Song Mode an d the Song Editor Song Mode: The MAIN Page The Events field on the top line displays the free RAM av ailable for events in the selected song.
Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-3 Recording T rack (RecT rk) The RecT rk parameter determines which tr ack is record enabled. Set the reco rd enabled track to Mult to record more than one channel simult aneously .
12-4 Song Mode an d the Song Editor Song Mode: The MAIN Page Vo l u m e ( Vo l ) Yo u can set a vo lu m e level for each track as a val u e between 0 and 127 .
Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-5 ExitV olume of the highest numbered zone that uses that channel will set the vol um e for tracks that use that channel.
12-6 Song Mode an d the Song Editor Song Mode: The MAIN Page Pa n settings without playing another song first, the Pan of the MIDI channel for each track is set depending on which mode you enter Song mode from.
Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-7 The track selected as the RecT rk will display an (R), designating it as the recording track.
12-8 Song Mode an d the Song Editor Song Mode: The MAIN Page PC3K’ s transport to control an external sequencer . This work s from any mode, though .
Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-9 Pressing PlyOld will play the current song, minus the performance that you just recorded.
12-10 Song Mode an d the Song Editor Song Mode: The BIG Page Song Mode: The BIG Page On the BIG page, th e PC3K displays—in a large font, the page’ s .
Song Mode and the Song Edi tor Song Mode: The BIG Page 12-1 1 Song End The Song End parameter determines the end point for the song.
12-12 Song Mode an d the Song Editor Song Mode: The FX Pages Song Mode: The FX Pages The four Song mode FX pages—FX, AUX1, AUX2, and Master Effects—work .
Song Mode and the Song Edi tor Song Mode: The METRONOME Page 12-13 A setting of Auto will make that track output audio based on th e settings for the program used by that track.
12-14 Song Mode an d the Song Editor Song Mode: The METRONOME Page Metronome This parameter determin es the recording modes in which the metronome plays. Wit h Metronome set to Off , the metronome never plays.
Song Mode and the Song Edi tor Song Mode: The Filte r Pages (RECFL T and PL YFL T) 12-15 Song Mode: The Filter Pages (RECFL T and PL YFL T) On the RECFL T and PL YF L T pa ges you can spec ify what ev ent are ignored during, respectively , recording and playback.
12-16 Song Mode an d the Song Editor Song Mode: The Filter Pages (RECFL T and PL YFL T) LoV el LoV el determines the lowest note on/off velo ci ty that is recorded/play ed back when Notes is set to On .
Song Mode and the Song Edi tor Song Mode: The MISC Page 12-17 Song Mode: The MISC Page The MISC page contains five miscellaneous (but ve ry important and useful) sequencer parameters.
12-18 Song Mode an d the Song Editor Song Mode: The ST A TS Page Swing The Swing paramet er determines the amount (in units of percent) of “swing” applied during quantization.
Song Mode and the Song Edi tor The Song Editor 12-19 The Song Editor In general, yo u ’l l get to the Song editor pages by pressing the Edit button any time you ’ re in Song mode.
12-20 Song Mode an d the Song Editor Song Editor: The COMMON Page FX T rack The PC3K uses the channel of the track specified for FX T rack as the Aux FX channel.
Song Mode and the Song Edi tor Song Editor: The TRACK Page 12-21 Sof t Buttons on the COMMON Page TRACK – calls up the TRACK page.
12-22 Song Mode an d the Song Editor Song Editor: The TRACK Page Since these parameters are common to most T rack functions, we will define them first.
Song Mode and the Song Edi tor Song Editor: The TRACK Page 12-23 LoV el An attack velo ci ty range can be spe cified as criter ia for selecting Note events for editing.
12-24 Song Mode an d the Song Editor Song Editor: Track Functions Song Editor: T rack Functions Erase This function erases specified events from a region of time, but it doesn’ t delete the region of time.
Song Mode and the Song Edi tor Song Editor: T rack Functions 12-25 Mode : Merge/Erase/Slide The Mode setting determines whether the copied events merge with, .
12-26 Song Mode an d the Song Editor Song Editor: Track Functions Insert The Insert function is used to add blank time to the current song, modifying the song’ s End point appropriately .
Song Mode and the Song Edi tor Song Editor: T rack Functions 12-27 Quantize Use the Quantize function to adjust the timing of Note ev ents.
12-28 Song Mode an d the Song Editor Song Editor: Track Functions Shif t The Shift function allows you to offset the existing MIDI events forw ard or backw ard in time any number of ticks (1/480th of a Beat) and beats.
Song Mode and the Song Edi tor Song Editor: T rack Functions 12-29 Grab Grab is similar to the Copy function, except that the Grab function allows you to copy selected data from tracks that exist in other songs in memory .
12-30 Song Mode an d the Song Editor Song Editor: Track Functions Change The Change function is used to modify attack vel oc it ie s, release ve lo c i ti es , or the va l ue s of any existing controller data on the current track.
Song Mode and the Song Edi tor Song Editor: The EVENT Page 12-31 Remap Use the Remap function to apply the va l u e s of any one type of controller data, already recorded on a track, to another controller type.
12-32 Song Mode an d the Song Editor Song Editor: The EVENT Page To scroll through the ev ents, make sure the locat ion (Bar and Beat, in the first column) is highlighted.
Song Mode and the Song Edi tor Song Editor: The EVENT Page 12-33 Sof t Buttons on the EVENT Page Cut : Removes the currently sel ected event from the Ev ent list .
12-34 Song Mode an d the Song Editor Song Editor: The EVENT Page.
Storag e Mode S torage Mode Page 13-1 Chapter 13 S torage Mode Use Storage mode to load, save, back up, and copy fi les between the PC3K and the outside wor ld .
13-2 Storage Mode S torage Mode Page The status of the selected device will be displayed as either ready or you will see a “No connection” message.
Storag e Mode S torage Mode Page 13-3 USB Computer Port Yo u can also transf er files directly to a computer that is equipped with a USB port by using the USB Computer port on the back panel of the PC3K (see above.
13-4 Storage Mode S torage Mode Common Features S torage Mode Common Features The following features are used in storage mo de when saving or loading file s.
Storag e Mode S torage Mode Common Features 13-5 The File Name/New Directory/Rena me Dialogue When yo u create a new fi le in Storage mode, create a new .
13-6 Storage Mode The STORE Page The ST ORE Page Pressing the STORE soft button calls up the Store page, where you can select groups of objects from the PC3K to store as a .
Storag e Mode The STORE Page 13-7 OK (file names can be up to eight characters long.) When the file is sav ed, the PC3K adds an extension ( .P3K ) to the filename.
13-8 Storage Mode The STORE Page Shortcut s when Stor ing Individual Object s Selecting or deselecti ng all of the objects at once can be done with .
Storag e Mode The LOAD Page 13-9 The LOAD Page Pressing the LOAD soft button calls up the LOAD page (see below ,) where you can load groups of objects from .P3K, .PC3, .
13-10 Storage Mode The LOAD Page Loading .W A V and .AIF Audio Files From the LOAD page, .W A V and .AIF audio files can be loaded and used with user created keymaps (see Building a Keymap on page 14 ‐ 7 and Editing Samples on page 14 ‐ 9.
Storag e Mode The LOAD Page 13-1 1 Press the Select button to select or deselect the highlighted object for loading. An asterisk ( * ) is placed to the left of the object index for any items that are selected.
13-12 Storage Mode The LOAD Page Here’ s how the loading methods wor k : OvFill First deletes all RAM obje cts in the selected bank, and then loads objects using consecutive numbering.
Storag e Mode The LOAD Page 13-13 The following example shows how each different loading methods affect how four programs load into a bank that already contains programs.
13-14 Storage Mode The Utilities (UTILS) Page The Utilities (UTILS) Page Pressing the UTILS soft button calls up the Utilitie s page.
Storag e Mode Export 13-15 Export Press the EXPORT soft button to go to the Export page. The Export page allows you to export MI.
13-16 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program T utorial: Load An Audio File, Create A New Keymap And Program This tutorial explains how to load .
Storag e Mode T utorial: Load An Audio File, Create A New Ke ymap And Program 13-17 6. On the Storage:Load page , use the cursor buttons to navigate through the list of files on the USB device (file names are shortened to 8 characters).
13-18 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program 10. Next, yo u must select one of the loading method soft buttons.
Storag e Mode T utorial: Load An Audio File, Create A New Ke ymap And Program 13-19 14. Next, on the MasterMode:PREVIEW page yo u must choose a ba nk (group of 128 ID numbers) where the new program will be sav ed (see below .
13-20 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program.
Keymap and Sample Editing The Keymap Editor 14-1 Chapter 14 Keymap and Sample Editing The Keymap Editor The Keymap Editor lets you customize the PC3K’ s factory preset keymaps and sav e them to RAM.
14-2 Keymap and Sample Editing The Keymap Editor layer using the LoK ey and HiKey paramete rs on the LA YER page in the Prog ram Editor .
Keymap and Sample Editing The Keymap Editor 14-3 Keymap Editor Parameters Sample This is where yo u assign a sample root to the current key range.
14-4 Keymap and Sample Editing The Keymap Editor V elocity Range (V elRange) This parameter shows the keyboard velo c it y range (in dynamic levels) that wil l trigger a sample for the current KeyRange.
Keymap and Sample Editing The Keymap Editor 14-5 The Sof t Buttons in the Keymap Editor T oggle Pressing the To g g l e soft button switches the function that the Chan/Layer buttons perform while on the EditKeymap page.
14-6 Keymap and Sample Editing The Keymap Editor If you set a new keyrange that’ s completely within an existing key range, the existing key range will be split in to two key ranges, with the new keyrange between the tw o.
Keymap and Sample Editing Building a Keymap 14-7 Building a Keymap Read below for detailed directions on manually creating and editing a keymap.
14-8 Keymap and Sample Editing Building a Keymap Here’ s a fair ly important point that may or may not affect you r keymap construc tion.
Keymap and Sample Editing Editing Samples 14-9 Editing Samples To enter the Sample Editor , first select the program yo u wish to edit in Program mode. Wit h the program selected, press the Edit button to enter the Program Editor .
14-10 Keymap and Sample Editing Editing Samples Root Key The root key represents the keyboard key at which the sample will play back without transposition (that is, at the same pitch as the pitch of the original sample).
Keymap and Sample Editing Editing Samples 14-1 1 Release Rate The release rate determines how long the sample will take to decay to zero amplitude when the note trigger is released.
14-12 Keymap and Sample Editing Editing Samples The TRIM Page The TRIM page lets you set the Start, Alternativ e Start, Loop, and End points of the current sample. The top line indicates the Zo om and Gain settings.
Keymap and Sample Editing Editing Samples 14-13 the zero point of the display (the horizontal line in the middle of the wa vef o r m display .
14-14 Keymap and Sample Editing Editing Samples.
T utorial: Song Mode 15-1 Chapter 15 T utorial: Song Mode In Song mode, you can use the PC3K’ s sequencer to record songs using multiple instrument sounds.
15-2 T utorial: Song Mode Bars and beats should be familiar terms for musicians, but ticks are a term specific to MIDI sequencers. Ticks provide fine resolution when recording an d editing sequences.
T utorial: Song Mode 15-3 make the first track contain the pi ano part for this song (see below .) Y ou can do this quickly by entering 1 on the alphanumeric pad and pressing Enter .
15-4 T utorial: Song Mode 2. T o hear the metronome play your temp o, use the right more butt on to find and t hen press the BIG soft button. This b rings you to the Son g:Big T ime page. On the Song:Big T ime page, set the Metron parameter to Always (see below .
T utorial: Song Mode 15-5 2. Press the Record button located on the front pan el. This prepares the PC3K fo r recording on the current RecT rk . The Record button lights, and on the Song mode MAIN page the right of the top line will display REC. READY , which means that the sequ encer will record when the Play/Pause button is pressed (see below .
15-6 T utorial: Song Mode Pressing Retry restarts reco rding from the same point you last started recording from. Ye s saves the song with the performance you just recorded.
T utorial: Song Mode 15-7 editing a factory ROM song. When editin g a song that has been stored in user memory (any originally unused ID#,) the edi ted song’ s ID# is automatically selected.
15-8 T utorial: Song Mode Part 5: Fixing Mist akes For each t rack in Son g mode, you can fix mistakes in yo ur performance without re ‐ rec ording the entire performance.
T utorial: Song Mode 15-9 5. Set times for the Tim e In and Tim e O u t fields to select the time to fix. For this example we will fix bar 3 (see below .
15-10 T utorial: Song Mode Part 6: Adjusting The V o lu me Of Each Instrument Adjust the vol u me of an instrument by adjusting the vo l um e of the track containing that instrument program.
T utorial: Song Mode 15-1 1 4. On the Song:MIXER page, p ress the Keep soft button to st ore initial values for all tracks (see below .) 5. On the Song:MIXER page, p ress the Done soft butt on or the front panel Exit butto n. Y ou will be asked to save changes to your song, just as in Part 3, step 4 of this guide (see above.
15-12 T utorial: Song Mode 2. Press the Record button, then press Play/Pause . 3. Select the Vo l parameter and adjust it with the alpha wh eel while the sequencer is recording. Any changes to the Vo l param eter will be record ed as data in the cu rrent track.
T utorial: Song Mode 15-13 3. On the EditSong:TRACK page, set the Function parameter to Erase (see below .) 4. Use the Chan/Zone buttons (to the left of the display) to choose the track to erase volum e automation from. Y ou can view the selected track nu mber in the upper right corner of the screen.
15-14 T utorial: Song Mode 7. Use the Fr om and To parameters to set the range of time from which you want to remove your volume automation. Y ou can play the song and watch the Locate field to determine these times. For this example, let’ s say th at we want to erase volume automation from bar 3 (see below .
T utorial: Song Mode 15-15 Part 7: Learning More About Song Mode Factory ROM Songs The PC3K includes a number of pre ‐ recorded songs stored in the factory ROM. Investigate these songs to see the possibilit ies of Song mode.
15-16 T utorial: Song Mode Song Editing And Structure With T rack Functions In song mode you can easily copy part of a sequence to another time in the song, or from one track to another .
Specifications MIDI Implemen tation Char t A-1 Appendix A S pecifications MIDI Implement ation Chart Model: PC3K Manufacturer: Date: 12/01/07 Y oung Chang Ve r s i o n 1 .
A-2 Specifications S pecifications S pecifications PC3K8 Height: (4.33") (1 1.00 cm) Depth: (13.98") (35.50 cm) Length: (54.33") (138 cm) Weight: ( 54 lb.) (24.50 kg) PC3K7 Height: (4.33") (1 1.00 cm) Depth: (13.98") (35.50 cm) Length: (47.
B--1 Appendix B PC3K Bootloader The Boo tloader is the program that runs when the PC3K is first turned on.
B--2 System Utilities This offers a menu of file sys tem functions that can be useful in maintaining your system or diagnosing software problems.
B--3 System Utilities Format Flash Press the soft button labeled Format Flash to reinitiali ze the internal file system.
B--4.
C--1 Appendix C Changing PC3K V olt age In most cases, you will not need to change the vo lt age on you r PC3K.
C--2 Pull up gently to open the fuse holder cover . The cover is hinged next to the power cord connection.
C--3 If there is only one fuse in the fuse holder, you must remove the metal clip on the empty side.
C--4 The clip removed fr om the fuse holder: Remove th e fuse. Install two 250 mA fast blow fuses for 230V or tw o 500 mA fast blow fuses for 115V , one on each side of the fuse holder .
PC3K Objects (V 2) Programs D-1 Appendix D PC3K Object s (V 2) Programs Press the Info soft button for controller information.
D-2 PC3K Objects (V 2) Programs 73 Choir Complete 74 Haah Singers 75 Manhattan Voices 76 Aaahlicious 77 NYC in LA 78 Crystal Voices 79 Airy Pad 80 Cathedral .
D-3 PC3K Objects (V 2) Programs 166 ʹ 80s Arena Synth 167 ʹ 90s Funk Stack 168 Nexx Prog Stack 169 Crisp Clav 170 Stevie Fuzz 171 HeartbreakerWA H 172 ChoclateSal.
D-4 PC3K Objects (V 2) Programs 259 VideoKilledRad io 260 Brighter CP 261 TouchRezSynthCP 262 Power CP 263 Dark Chorus CP 264 Inside Out CP 265 Pianet Classic 266 She ʹ s .
D-5 PC3K Objects (V 2) Programs 352 Dream On Session 353 LightYearStrings 354 Funkensteinz ARP 355 Murky Rez Pad 356 St PanPhase ARP 357 ARP Str+Oberheim 358 FX Sweep ARP 359 HotFilter ARP 360 St.P PWM BASS 361 SquareChirpLead 362 My Old PPG*2.
D-6 PC3K Objects (V 2) Programs 445 Solo Fr Horn 446 Ensemble Fr Horn 447 Lead French Horn 448 Dyn Orch Fr Horns 449 HornSect Layer 450 Solo BrtTrumpet .
D-7 PC3K Objects (V 2) Programs 538 Full Pizzicato 539 Touch Full Pizz 540 Variable Pizz 541 PizzBas s/ArcoLead 542 Lead & Adagio 543 Adagio Split 544 Adagio Bs.
D-8 PC3K Objects (V 2) Programs 631 StringMachine 632 Lush Pad 633 Add A Pad 1 634 Add a Pad 2 635 Hi Res StringPad 636 LoFi Strings 637 Blue .
D-9 PC3K Objects (V 2) Programs 724 Paper Tom 725 Boinker 726 GlubFlangeKit 727 DryFattyKit 728 Drums w Bass 1 729 RMI ElecKit 730 GateCla.
D-10 PC3K Objects (V 2) Programs 840 2 ʹ Ballpark Stop 841 2 ʹ Viol 842 Pro Piano 843 Big Pop Piano 897 Ezra ʹ s Burner 898 HotTubeGospel 899 B3 Midr.
D-1 1 PC3K Objects (V 2) Programs 989 WheelSyncBlips 990 12SAWMWheelLead 991 HotMalletMW heel 992 ScreaminWhlBass 993 SyncWheelLead 994 ModwheelKotoSyn 995 VASprSaw 996 VASprSaw.
D-12 PC3K Objects (V 2) Programs 4153 Trombone 4154 Tuba 4155 Muted Trumpet 4156 French Horn 4157 Brass Section 4158 Synth Brass 1 4159 Synth Brass 2 4160 Soprano Sax 4.
PC3K Objects (V 2) Setups D-13 Setups Press the Info soft button for controller information. ID Setup 1T e k n o R i f f Sw 1 ‐ 8 2B l u e s J a m in G 3 .
D-14 PC3K Objects (V 2) Setups 85 Ivory Ensemble 86 Spaces 87 Bubble Pad 88 Fat Ana 89 Frets o ʹ Lush 90 Dual Manual B3 91 D.
PC3K Objects (V 2) Effect Chains D-15 Effect Chains #C h a i n #C h a i n #C h a i n 1L i t t l e Booth 32 Stereo Chorus 63 Ring Modulation 2 Soundboard 33 Dense Chorus .
D-16 PC3K Objects (V 2) Effect Chains 215 String Chamber 276 deep part1 338 Hot Leslie 122f 216 Fife Stage 277 DblSloFlangeCm p 339 Soul Leslie122 4 217 Live .
PC3K Objects (V 2) Effect Chains D-17 396 BurningT ubes5 451 SynthBassAmp 491 ProBassComp 397 PunchBassAmp 452 MosqueyS wirl 492 NYCT ripStrings 399 RevverLeslie 454 P adFX2 493 .
D-18 PC3K Objects (V 2) Effect Chains 667 Snarcmp12 718 Eber Bass 765 St CHDly 668 Kickcmp13 719 SynFatener& Ech2 766 Synphase1 670 BeastieDrums 720 CP80Enhanc1 768 St CHDly 671 Cl.
PC3K Objects (V 2) Effect Chains D-19 811 Chr & Echo 28 4 6 A u x Chamber 883 PnoEnhanc3 812 BasicCDR2 847 BowiePno1 884 SynEnhancement 813 Shaper FuzzLead 2 848 Blu.
D-20 PC3K Objects (V 2) Effect Chains 918 Farfisa1 951 Snarcmp113 984 EnhanceC omp121 919 Good Leslie33 952 EnvKickcmp1 985 Clunker IIa 920 Zep Leslie 953 Kickcmp602 986 P ad .
PC3K Objects (V 2) Effect Preset s with Algorithms D-21 Effect Preset s with Algorithms How to Use These T ables Each effect preset in the PC3K (for effects boxes w.
D-22 PC3K Objects (V 2) Effect Preset s with Algorithms 24 Real Big Room alg 5 Classic Ve r b 2 U 25 The Comfy Club alg 9 Diffuse Ve r b 3 U 26 Spitty Drum .
PC3K Objects (V 2) Effect Preset s with Algorithms D-23 61 Semisweet Hall alg 5 Classic Ve r b 2 U 62 Pipes Hall alg 404 Chorus<>Reverb 2U 63 Reflective Hall alg .
D-24 PC3K Objects (V 2) Effect Preset s with Algorithms 98 W eighty Platey alg 5 Classic Ve r b 2 U 99 Huge Tight Plate alg 9 Diffuse Ve r b 3 U XL 100 Immense .
PC3K Objects (V 2) Effect Preset s with Algorithms D-25 Delays Laserverb 135 LaserV erb alg 100 LaserV erb 3U 136 Laserwav es alg 100 LaserV erb 3U 137 Cheap LaserV erb alg 101.
D-26 PC3K Objects (V 2) Effect Preset s with Algorithms 168 SemiCircle 4 ‐ Ta p a l g 151 4 ‐ Ta p Delay 1U 169 8 ‐ Ta p Delay BPM alg 152 8 ‐ Ta p Delay .
PC3K Objects (V 2) Effect Preset s with Algorithms D-27 Chorus Flange CHORUS 200 Ba sic Chorus alg 202 Dual Chorus 11 U 201 Smooth Chorus alg 202 Dual Chorus 11.
D-28 PC3K Objects (V 2) Effect Preset s with Algorithms Phaser 231 W etlip Flange alg 225 Flanger 11 U 232 Simply Flange alg 225 Flanger 22 U 233 Analog Flanger alg.
PC3K Objects (V 2) Effect Preset s with Algorithms D-29 T rem / Panner / S patial Rot ary 265 Slow Riser alg 258 Barberpole Comb 4U 266 BarberPole Notch a lg 258 Barberpole.
D-30 PC3K Objects (V 2) Effect Preset s with Algorithms Distortion 297 FullRotors4 slow alg 296 VC+Dist+Rotor 44 U 298 Vi bChorStortCab alg 298 Big KB3 Effect 4U 299 Hi.
PC3K Objects (V 2) Effect Preset s with Algorithms D-31 Dynamics EQ / Filters DYNAMICS 330 HKCompressor 3:1 alg 330 HardKneeCompress 1U 331 HKCompressor 5:1 alg 330 HardKneeCom.
D-32 PC3K Objects (V 2) Effect Preset s with Algorithms 363 DoubleRiseFilter alg 362 LFO Sw eep Filter 2U 364 Circle Bandsweep alg 362 LFO Sw eep Filter 2U 365 T ri.
PC3K Objects (V 2) Effect Preset s with Algorithms D-33 Chorus / Combi CHORUS 400 Ba sicChorusDelay alg 400 Chorus+Delay 1U COMBI 401 Chorus PanDelay alg 400 Chorus+Delay 1U 402 Ch.
D-34 PC3K Objects (V 2) Effect Preset s with Algorithms Flange / Combi 434 Chorus Bass Room alg 404 Chorus<>Reverb 2U 435 New Chorus Hall alg 404 Chorus<>Re.
PC3K Objects (V 2) Effect Preset s with Algorithms D-35 468 Flange 4 Ta p a l g 452 Flange<>4T a p 2U 469 Flange Hall 2a l g 454 2U 470 Flange ‐ Dly Hall al.
PC3K Objects (V 2) Keymaps D-36 Keymap s ID Keymap 1P i a n o f Le ft 2P i a n o f Right 3P i a n o mf Le ft 4P i a n o mf Right 5P i a n o mp Left 6P i a n o .
D-37 PC3K Objects (V 2) Keymaps 99 Tenor Sax med 100 Bari/Tenor Sax 101 Baritone Sax 102 Legato TenorSax 110 Stereo Strings 111 Strings Left 112 Strings Right 113 Meteor .
D-38 PC3K Objects (V 2) Keymaps 217 Upright Bass 218 Upright Bass 2 219 kEBass Slap 220 kAcoustic Bass 230 Dry Kit 1 231 Dry Kit 2 232 Dry Kit 3 233 Ambient.
D-39 PC3K Objects (V 2) Keymaps 361 Chimes 362 Xylophone 363 Timpani 364 Orch Bass Drum 365 Orch Crash 366 Stereo Tam Tam 367 Tam Tam Left 368 Tam Tam Right 369 Tri.
D-40 PC3K Objects (V 2) Keymaps 485 808 Hats 486 808 Congas 488 Timp stretch 490 Mel Tom KM 494 808 cym 496 Rev Cym 497 Dry Kit nw5 4v 498 Dry Set 1 .
D-41 PC3K Objects (V 2) Keymaps 584 Glock rel alt 592 k2 ‐ vel [1____2__ 593 k3 ‐ vel [1__2__3_ 594 k4 ‐ vel [12_3_4__ 595 k4 ‐ vel [1_2_3_4_ 596 k5 ‐ vel [1_2_3_.
PC3K Objects (V 2) Samples D-42 Samples ID Sample 2S t e r e o Pizz F#1 3S t e r e o Pizz B1 4S t e r e o Pizz D2 5S t e r e o Pizz F2 6S t e r e o .
D-43 PC3K Objects (V 2) Samples 134 St Strings gs3 135 St Strings e4 136 St Strings gs4 137 St Strings cs5 138 St Strings f5 139 St Stri.
D-44 PC3K Objects (V 2) Samples 304 YAMkik2 305 BD2 306 BD123 307 BD51 308 E2kik2 309 LUDdryM 310 LUDdryH 311 Eamesm 312 Eamesh 313 PrldryM 314 PrlambH 315 .
D-45 PC3K Objects (V 2) Samples 397 Tumba Flat env1 398 Tumba Flat env2 399 Tumba Flat env3 400 Cow Bell 401 Cow Bell env1 402 Cow Bell .
D-46 PC3K Objects (V 2) Samples 490 stoneloop 491 pulsegrunge 492 zipyipe 493 bentblade 494 vaculunt 495 auto maraca 496 errietamb 497 distachime 498 popshayknroll .
D-47 PC3K Objects (V 2) Samples 611 Harmon Mute Trp 613 Tuba 614 Harp 615 Harp Arpeggios 618 Nylon String Gtr 620 Glockenspiel 621 K250 Choir 623 K2.
D-48 PC3K Objects (V 2) Samples 718 Belltree alt 719 FS 808 Tom 720 GM ChinCym 721 GM Shrt Whistle 722 Orch Crash jk1 723 Orch Crash a2 .
PC3K Objects (V 2) Arpeggiator Shift Patterns D-49 Arpeggiator Shif t Patterns ID Shift Pattern 1m a j o r 2 minor 3O c t + 4O c t ‐ 5O c t 2x 61 ʹ s n 12 ʹ s 7 .
D-50 PC3K Objects (V 2) Arpeggiator Shift Patterns 85 here comes da3 86 moving 1 87 moving 2 88 moving 3 .
PC3K Objects (V 2) Arpeggiator V elocity Patterns D-51 Arpeggiator V elocity Patterns ID V elocity Pattern 1P s e u d o S i n e 2L o H i 3H i L o L o 4 HiLoLoLo 5 HiLoLoHiLoHi 66 ‐ pattern 71 2 ‐ .
D-52 PC3K Objects (V 2) Arpeggiator V elocity Patterns 204 offbeats01 205 BalladBass1 206 One and Two 207 One and Two 2 208 One and Two 3 209 Offbeat 8th.
PC3K Legacy File Conv ersion Object T ypes and Conversio n Details E-1 Appendix E PC3K Legacy File Conversion The PC3K can load objects from older Kurzweil K series products, as well as objects from the PC3.
E-2 PC3K Legacy File Conversion Object T ypes and Conversion Details.
Index-i Index Numerics 50% We i g h t 9 ‐ 24 A A/Dry ‐ >B parameter 9 ‐ 12 A ‐ >B cfg parameter 9 ‐ 12 About 11 ‐ 18 Adding layers 6 ‐ 52 ad.
Index-ii Chorus 9 ‐ 18 Clicking during portamento 6 ‐ 36, 6 ‐ 37 Clock 11 ‐ 17 setting 2 ‐ 7 Source 11 ‐ 11 COMMON Pa g e Song Mode 12 ‐ 19 Co.
Index-iii Effects Parameters 9 ‐ 12 Effects button 5 ‐ 7 Effects bypass 5 ‐ 7 Effects mode 4 ‐ 3 Effects Para meters 9 ‐ 12 Electrical grounding 2.
Index-iv ImageWidth 9 ‐ 24 Impact parameter (EnvCtl) 6 ‐ 47 Import Layer soft button 6 ‐ 52 Importing layers 6 ‐ 52 In Select 9 ‐ 25 In/Out .
Index-v Master Ta b l e 11 ‐ 18 Master Tr a n s p o s e 11 ‐ 2 Max Freq 9 ‐ 20, 9 ‐ 21 Maximum delay parameter (Layer) 6 ‐ 19 Maximum Rate .
Index-vi P Pa g e s 3 ‐ 6 AMP (KB3) 6 ‐ 62 AMPENV (Amp litude envelope) 6 ‐ 42 ASR (Attack, Sustain, Release) 6 ‐ 40 DRA WBR 6 ‐ 61 ENV2 and .
Index-vii Editing (KB3) 6 ‐ 59 Editing (V AST) 6 ‐ 12 Importing layers 6 ‐ 52 KB3 2 ‐ 9, 6 ‐ 6 Renaming 6 ‐ 52 Saving 6 ‐ 52 selecting 2 ‐ 7.
Index-viii Local Program (LocalPrg) 7 ‐ 4 Name Soft Button 7 ‐ 68 New Zone (NewZn) Soft Button 7 ‐ 68 Soft buttons 7 ‐ 68 Setup Mode Pre.
Index-ix T Ta p Dly 9 ‐ 18 Ta p Lvl 9 ‐ 18 Ta p Pa n 9 ‐ 18 Ta p Pitc h 9 ‐ 15 Ta p Pt Amt 9 ‐ 15 Ta p Shapr 9 ‐ 15 Ta p Te m p o 11.
Een belangrijk punt na aankoop van elk apparaat Kurzweil PC3K8 (of zelfs voordat je het koopt) is om de handleiding te lezen. Dit moeten wij doen vanwege een paar simpele redenen:
Als u nog geen Kurzweil PC3K8 heb gekocht dan nu is een goed moment om kennis te maken met de basisgegevens van het product. Eerst kijk dan naar de eerste pagina\'s van de handleiding, die je hierboven vindt. Je moet daar de belangrijkste technische gegevens Kurzweil PC3K8 vinden. Op dit manier kan je controleren of het apparaat aan jouw behoeften voldoet. Op de volgende pagina's van de handleiding Kurzweil PC3K8 leer je over alle kenmerken van het product en krijg je informatie over de werking. De informatie die je over Kurzweil PC3K8 krijgt, zal je zeker helpen om een besluit over de aankoop te nemen.
In een situatie waarin je al een beziter van Kurzweil PC3K8 bent, maar toch heb je de instructies niet gelezen, moet je het doen voor de hierboven beschreven redenen. Je zult dan weten of je goed de alle beschikbare functies heb gebruikt, en of je fouten heb gemaakt die het leven van de Kurzweil PC3K8 kunnen verkorten.
Maar de belangrijkste taak van de handleiding is om de gebruiker bij het oplossen van problemen te helpen met Kurzweil PC3K8 . Bijna altijd, zal je daar het vinden Troubleshooting met de meest voorkomende storingen en defecten #MANUAl# samen met de instructies over hun opplosinge. Zelfs als je zelf niet kan om het probleem op te lossen, zal de instructie je de weg wijzen naar verdere andere procedure, bijv. door contact met de klantenservice of het dichtstbijzijnde servicecentrum.